The world of technology has been progressing at a pace we can’t even imagine. With Virtual Reality gaining steam, more and more companies are now tapping into these new market technologies. The world of Virtual Reality has been witnessing many changes, and one of the first names to jump into the markets of VR has been that of Oculus Rift, which is owned by Facebook. Palmer Luckey, the creator of the Oculus Rift commented recently, talking about why the Oculus might not come out for the Mac OS users any time soon.
“It just boils down to the fact that Apple doesn’t prioritize high-end GPUs,” Palmer Luckey commented on the actual problem. “You can buy a $6,000 Mac Pro with the top of the line AMD FirePro D700, and it still doesn’t match our recommended specs. So if they prioritize higher-end GPUs like they used to for a while back in the day, we’d love to support Mac. But right now, there’s just not a single machine out there that supports it.”
He further commented, saying “Even if we can support on the software side, there’s just no audience that could run the vast majority of software on it,” Luckey said.
As of now the minimum specs required to run the Oculus Rift on a PC are –
- Graphics card: NVIDIA GTX 970 or AMD R9 290 equivalent or greater
- CPU: Intel i5-4590 equivalent or greater
- RAM: 8GB+ RAM
- Video output: Compatible HDMI 1.3 video output
- USB ports: 3x USB 3.0 ports plus 1x USB 2.0 port
- OS: Windows 7 SP1 64 bit or newer
Palmer Luckey said that Apple needs to release ‘a good computer’ if they want to have the Oculus Rift run on their devices. Apple, however is expected to come out with its own head-mounted VR device in the near future.